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If you need a reliable tool for technical documentation, this clear and concise reference will help you take advantage of DocBook, the popular XML schema originally developed to document computer and hardware projects. DocBook 5.0 has been expanded and simplified to address documentation needs in other fields, and it's quickly becoming the tool of choice for many content providers.
DocBook 5: The Definitive Guide is the complete, official documentation of DocBook 5.0. You'll find everything you need to know to use DocBook 5.0's features-including its improved content model-whether you're new to DocBook or an experienced user of...
In this book you will be provided a detailed overview of the three major markup languages in Open XML. This book is written for those who have a basic understanding of XML or HTML. If you are a software architect or developer who needs to build document-centric solutions you can learn about how to build your value-added solutions based on the Open XML platform. Those new to document markup languages as well as those more experienced in document markup but new to Open XML will benefit from this book.
This introduction to XML presents the Extensible Markup Language at a reasonably technical level for anyone interested in learning more about structured documents. In addition to covering the XML 1.0 Specification, this article outlines related XML specifications, which are evolving.
In Definitive XSLT and XPath, a leader in the XSLT/XPath standards community delivers authoritative, concise coverage of these vital W3C specifications. Master the XPath data model and XSLT transformation environment; stylesheet management; process control; advanced expressions; sorting; grouping; and key points to cover with tool vendors.
eXtensible Markup Language (XML) is a widely-used computer language for creating and designing pages on the web and for defining other languages with more specialized purposes.
The XML language has become the standard for writing documents on the Internet and is constantly improving and evolving.
This book provides a detailed description of XML, its origins, its programming, and its uses on the Internet today. This book also provides exercises with which to test the knowledge you have gained through the deliberate study of its contents.
Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of Unified Modeling Language (UML). You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects. The modular approach of this series--including drills, sample projects, and mastery checks--makes it easy to learn to use this powerful programming language at your own pace.
The Business Analyst (BA) plays an important role as liaison between business stakeholders and the technical team (software developers, vendors, etc.), ensuring that business needs are reflected in any software solution. Despite the importance of the job, there is currently no book specifically designed as a comprehensive reference manual for the working BA. The Business Analyst's Handbook solves this problem by providing a useful compendium of tools, tables, lists, and templates that BAs can use on-the-job to carry out their tasks. For example, you might be preparing for an interview session and use the book's checklist of...
Today, information-technology business analysts are often working on object-oriented (OO), Unified Modeling Language (UML) projects, yet they have a long way to go to exploit the technology beyond the adoption of use cases (just one part of the UML). This book explains how, as an IT business analyst, you can pull together all of the UML tools and fully utilize them during your IT project. Rather than approaching this topic theoretically, you will actually learn by doing: A case study takes you through the entire book, helping you to develop and validate the requirements for an IT system step by step. Whether you are a new IT business...
Applying UML and Patterns is the world’s #1 business and college introduction to “thinking in objects”―and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.
Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills...
Master the TypeScript language and its latest features. Explore modern application frameworks and utilize industry best practices in TDD, OOP and UI Design.
Key Features:
Learn the key features of TypeScript 3 and explore advanced language features through in-depth discussions.
Use TypeScript with modern frameworks including Backbone, Angular, Aurelia, React, and Node.
Explore TDD practices, OOP techniques, and industry best practices to create high-quality, modular, and adaptable applications
Book Description:
TypeScript is both a language and a set of tools to generate JavaScript. It was designed...
The Dictionary of Programming Languages is an online compendium of computer coding methods assembled to provide information and aid your appreciation for computer science history. The dictionary currently has over 120 entries.
Computer science studies how to describe, predict properties of, and efficiently implement information processes. This book introduces the most important ideas in computing using the Scheme and Python programming languages. It focuses on how to describe information processes by defining procedures, how to analyze the costs required to carry out a procedure, and the fundamental limits of what can and cannot be computed mechanically.
In recent years, several formalisms for program construction have appeared. One such formalism is the type theory developed by Per Martin-Löf. Well suited as a theory for program construction, it makes possible the expression of both specifications and programs within the same formalism. Furthermore, the proof rules can be used to derive a correct program from a specification as well as to verify that a given program has a certain property. This book contains a thorough introduction to type theory, with information on polymorphic sets, subsets, monomorphic sets, and a full set of helpful examples.
Swift greatly simplifies the process of developing applications for Apple devices. This book provides you with the essential skills to help you get started with developing applications using Swift.
Key Features
Teaches you how to correctly structure and architect software using Swift
Uses real-world examples to connect the theory to a professional setting
Imparts expertise in the core Swift standard library
Book Description
Take your first foray into programming for Apple devices with Swift.Swift is fundamentally different from Objective-C, as it is a protocol-oriented language. While you can still...
Swift is a wonderful language that gives you an easy entry-point into the Apple developer ecosystem. If you've been put off developing for OS X and iOS because of the need to learn objective-c, now is the time to start.
The jump to Swift from languages like ruby and python is small compared to the previous chasm to objective-c. Swift provides all the features you've come to expect form a modern languge as well as some cutting edge capabilities. Once you've learned Swift, you'll find it easier to create robust, fast programs than was previously the case.
This tutorial walks you through the features of the languag while allowing you...
This book written to provide clear and concise explanation of topics for programmers both starting to learn the Swift programming language as well as those diving in more complex topics. Most examples are linked to online playground that allows you to change the code and re-run it.
You can also quickly navigate to desired content using table of content on the left and search at the top (tip: you can navigate search using only a keyboard with '/' shortcut to start a search).
About the Authors
Krzysztof Kowalczyk worked at Microsoft, Palm, BitTorrent, OpenDNS (acquired by Cisco) and a few small Silicon Valley startups...
Get quick answers for developing and debugging applications with Swift, Apple’s multi-paradigm programming language. Updated to cover the latest features in Swift 2.0, this pocket reference is the perfect on-the-job tool for learning Swift’s modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode.
Designed to work with Cocoa and Cocoa Touch, Swift can be used in tandem with Objective-C, and either language can call APIs implemented in the other. Swift is still evolving, but Apple clearly sees it as the future language of choice for iOS and OS X...
Stop trying to write Swift as if it were Objective-C, and start using powerful, modern technologies such as functional programming, protocol-oriented programming, lazy variables, enum associated values, operator overloading and more. 100% ADVANCED: You'll learn key features such as @autoclosure, rethrows, variadic functions, generics, lazy variables, operator overloading, and more. POP READY: Dive into protocol-oriented programming with real-world examples that let you see for yourself why it's such a revolutionary approach to development. MONADS EXPLAINED: Struggling with functional programming? Pro Swift explains map(), flatMap()...
Learn how to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language.
Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided, followed by an in-depth look at the design of iOS apps and user interfaces. More advanced topics such as file handling, database management, graphics drawing, and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access, and video...
This book will teach you how to build iOS 17 applications using SwiftUI, Xcode 15, and the Swift programming language.
Beginning with the basics, this book outlines the steps to set up an iOS development environment, together with an introduction to using Swift Playgrounds to learn and experiment with Swift.
The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling.
A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of...
Get to grips with Apple's new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming
Key Features
Use SwiftUI for building dynamic apps for Apple devices from scratch
Understand declarative syntax in cross-platform development and how states work within SwiftUI
Learn to develop watchOS apps by reusing SwiftUI code
Book Description
SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to...
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